#include "lobject.h"
#include "lzio.h"
Go to the source code of this file.
Defines | |
#define | LUA_SIGNATURE "\033Lua" |
#define | VERSION 0x50 |
#define | VERSION0 0x50 |
#define | TEST_NUMBER ((lua_Number)3.14159265358979323846E7) |
Functions | |
Proto * | luaU_undump (lua_State *L, ZIO *Z, Mbuffer *buff) |
int | luaU_endianness (void) |
void | luaU_dump (lua_State *L, const Proto *Main, lua_Chunkwriter w, void *data) |
void | luaU_print (const Proto *Main) |
#define LUA_SIGNATURE "\033Lua" |
Definition at line 32 of file lundump.h.
Referenced by DumpHeader(), LoadSignature(), lua_load(), and luaU_undump().
#define TEST_NUMBER ((lua_Number)3.14159265358979323846E7) |
#define VERSION0 0x50 |
Definition at line 174 of file ldump.c.
References DumpState::data, DumpFunction(), DumpHeader(), DumpState::L, and DumpState::write.
Referenced by lua_dump().
int luaU_endianness | ( | void | ) |
void luaU_print | ( | const Proto * | Main | ) |
Definition at line 287 of file lundump.c.
References LoadState::b, LoadState::L, LoadChunk(), LUA_SIGNATURE, LoadState::name, LoadState::Z, and zname.
Referenced by f_parser().