#include <string.h>
#include "lua.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
#include "ltm.h"
Go to the source code of this file.
Defines | |
#define | ltm_c |
Functions | |
void | luaT_init (lua_State *L) |
const TObject * | luaT_gettm (Table *events, TMS event, TString *ename) |
const TObject * | luaT_gettmbyobj (lua_State *L, const TObject *o, TMS event) |
Variables | |
const char *const | luaT_typenames [] |
Definition at line 50 of file ltm.c.
References cast, Table::flags, lua_assert, luaH_getstr(), TM_EQ, and ttisnil.
Definition at line 61 of file ltm.c.
References G, hvalue, luaH_getstr(), luaO_nilobject, ttype, and uvalue.
Referenced by call_binTM(), call_orderTM(), luaV_getnotable(), luaV_settable(), and tryfuncTM().
void luaT_init | ( | lua_State * | L | ) |
const char* const luaT_typenames[] |
Initial value:
{ "nil", "boolean", "userdata", "number", "string", "table", "function", "userdata", "thread" }
Definition at line 23 of file ltm.c.
Referenced by lua_typename(), luaG_ordererror(), and luaG_typeerror().