SDL 2.0
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#include <SDL_haptic.h>
A structure containing a template for a Ramp effect.
This struct is exclusively for the SDL_HAPTIC_RAMP effect.
The ramp effect starts at start strength and ends at end strength. It augments in linear fashion. If you use attack and fade with a ramp the effects get added to the ramp effect making the effect become quadratic instead of linear.
Definition at line 659 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::attack_length |
Duration of the attack.
Definition at line 678 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::attack_level |
Level at the start of the attack.
Definition at line 679 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::button |
Button that triggers the effect.
Definition at line 670 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::delay |
Delay before starting the effect.
Definition at line 667 of file SDL_haptic.h.
SDL_HapticDirection SDL_HapticRamp::direction |
Direction of the effect.
Definition at line 663 of file SDL_haptic.h.
Sint16 SDL_HapticRamp::end |
Ending strength level.
Definition at line 675 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::fade_length |
Duration of the fade.
Definition at line 680 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::fade_level |
Level at the end of the fade.
Definition at line 681 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::interval |
How soon it can be triggered again after button.
Definition at line 671 of file SDL_haptic.h.
Uint32 SDL_HapticRamp::length |
Duration of the effect.
Definition at line 666 of file SDL_haptic.h.
Sint16 SDL_HapticRamp::start |
Beginning strength level.
Definition at line 674 of file SDL_haptic.h.
Uint16 SDL_HapticRamp::type |
SDL_HAPTIC_RAMP
Definition at line 662 of file SDL_haptic.h.