SDL 2.0
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Supports:
What you need:
The /etc/directfbrc
file should contain the following lines to make your joystick work and avoid crashes:
To disable to use x11 backend when DISPLAY variable is found use
To disable the use of linux input devices, i.e. multimice/multikeyboard support, use
To use hardware accelerated YUV-overlays for YUV-textures, use:
This is disabled by default. It will only support one YUV texture, namely the first. Every other YUV texture will be rendered in software.
In addition, you may use (directfb-1.2.x)
to make the YUV texture an underlay. This will make the cursor to be shown.
The driver has support for a very, very basic window manager you may want to use when running with wm=default
. Use
to enable basic window borders. In order to have the window title rendered, you need to have the following font installed:
The following instructions will give you software OpenGL. However this works at least on all directfb supported platforms.
As of this writing 20100802 you need to pull Mesa from git and do the following:
Edit configs/linux-directfb
so that the Directories-section looks like this:
Then do the following:
To run the SDL - testprograms: