Next
Previous Contents
Framebuffer HOWTO
Alex Buell,
[email protected]
v1.1, 22 July 1999
This document describes how to use the framebuffer devices in Linux with a variety of platforms. This also includes how to set up multi-headed displays.
1.
Contributors
2.
What is a framebuffer device?
3.
What advantages does framebuffer devices have?
4.
Using framebuffer devices on Intel platforms
4.1 What is vesafb?
4.2 How do I activate the vesafb drivers?
4.3 What VESA modes are available to me?
4.4 Got a Matrox card?
4.5 Got a Permedia card?
4.6 Got a ATI card?
4.7 Which graphic cards are VESA 2.0 compliant?
4.8 Can I make vesafb as a module?
4.9 How do I modify the cursor?
5.
Using framebuffer devices on Atari m68k platforms
5.1 What modes are available on Atari m68k platforms?
5.2 Additional suboptions on Atari m68k platforms
5.3 Using the internal suboption on Atari m68k platforms
5.4 Using the external suboption on Atari m68k platforms
6.
Using framebuffer devices on Amiga m68k platforms
6.1 What modes are available for Amiga m68k platforms?
6.2 Additional suboptions on Amiga m68k platforms
6.3 Supported Amiga graphic expansion boards
7.
Using framebuffer devices on Macintosh m68k platforms
8.
Using framebuffer devices on PowerPC platforms
9.
Using framebuffer devices on Alpha platforms
9.1 What modes are available to me?
9.2 Which graphic cards can work with the frambuffer device?
10.
Using framebuffer devices on SPARC platforms
10.1 Which graphic cards can work with the framebuffer device?
10.2 Configuring the framebuffer devices
11.
Using framebuffer devices on MIPS platforms
12.
Using framebuffer devices on ARM platforms
12.1 Netwinders
12.2 Acorn Archimedes
12.3 Other ARM ports (SA 7110s et. al)
13.
Using multi-headed framebuffers
13.1 Introduction
13.2 Feedback
13.3 Contributors
13.4 Standard Disclaimer
13.5 Copyright Information
13.6 What hardware is supported?
13.7 Commercial support
13.8 Getting all the stuff.
13.9 Getting Started
13.10 Summary
13.11 Other Notes and Problems
14.
Using/Changing fonts
15.
Changing console modes
16.
Setting up the X11 FBdev driver
17.
How do I convert XFree86 mode-lines into framebuffer device timings?
18.
Looking for further information?
Next
Previous Contents